MediaWiki:GlyphEditor.js
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// 変数定義 var UNIT = 12; var LEFT_MARGIN = 10 + UNIT/2; var TOP_MARGIN = 10 + UNIT/2; var X_MARGIN = 5; var Y_MARGIN = 5; var MAX_X = 16; var MAX_Y = 10; var nodes = new Array(); var branches = new Array(); var mouseX = -1; var mouseY = -1; var selectedIndex = 0; var gridFlg = 0; var nodeIndex = 0; var branchIndex = 0; var tmpBranch = null; var glyphIDs = new Array('Glc','Gal','GlcNAc','GalNAc','GlcN','GalN','GlcA','GalA','Man','Rha','Ins','Fuc','Ara','Xyl','NeuA','NeuG','KDN','S','T','U','V','Erase'); var glyphChars = new Array('A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S','T','U','V',''); // 初期処理 var initializeGlyphEditor = function() { initCanvases(); // ボタン for(var i = 0; i < glyphIDs.length; i ++) glyphPaint(glyphIDs[i], glyphChars[i], LEFT_MARGIN-1, TOP_MARGIN-1); glyphPaint('Cer', 'Z', LEFT_MARGIN/2, TOP_MARGIN-1); glyphPaint('Sph', 'Y', LEFT_MARGIN/2, TOP_MARGIN-1); glyphPaint('grid', '0', LEFT_MARGIN/2+1, TOP_MARGIN); glyphPaint('top_up', 'up', UNIT+3, TOP_MARGIN-1); glyphPaint('bottom_up', 'up', UNIT+3, TOP_MARGIN-1); glyphPaint('top_down', 'down', UNIT+3, TOP_MARGIN+1); glyphPaint('bottom_down', 'down', UNIT+3, TOP_MARGIN+1); glyphPaint('left', 'left', UNIT+2, TOP_MARGIN-1); glyphPaint('right', 'right', UNIT+4, TOP_MARGIN-1); push(glyphIDs[0]); // イベント var canvas = document.getElementById('canvas'); canvas.addEventListener('click', onClick, false); canvas.addEventListener('mousemove', onMousemove, false); // クリック function onClick(e) { var rect = e.target.getBoundingClientRect(); var unit = ((Y_MARGIN)+UNIT); var x = Math.floor((e.clientX-rect.left-LEFT_MARGIN) / unit); var y = Math.floor((e.clientY-rect.top -TOP_MARGIN) / unit); if(x >= MAX_X-2 || y >= MAX_Y-1) return; if(selectedIndex == glyphIDs.length-1){ // 消しゴム if(removeJudge(x, y)){ for(var i = 1; i < nodes.length; i ++){ var node = nodes[i]; if(node.x == x && node.y == y){ // 枝の削除 for(var j = 0; j < branches.length; j ++){ var branch = branches[j]; if(branch.n1 == i || branch.n2 == i){ branches.splice(j, 1); break; } } // 枝インデックスの修正 for(var j = 0; j < branches.length; j ++){ var branch = branches[j]; if(branch.n1 > i) branch.n1 --; if(branch.n2 > i) branch.n2 --; } // ノードの削除 nodes.splice(i, 1); nodeIndex --; branchIndex --; tmpBranch = null; break; } } } } else { var res = addJudge(x, y); if(res == -1) return; var found = false; for(var i = 1; i < nodes.length; i ++){ var node = nodes[i]; if(node.x == x && node.y == y){ found = true; node.type = glyphChars[selectedIndex]; // branches[branchIndex++] = new Branch(nodes.indexOf(res), i); break; } } if(!found){ nodes[nodeIndex++] = new Node(glyphChars[selectedIndex], x, y); branches[branchIndex++] = new Branch(res, nodeIndex-1); } } canvasPaint(); } // マウスムーブ function onMousemove(e) { var rect = e.target.getBoundingClientRect(); var unit = ((Y_MARGIN)+UNIT); var x = Math.floor((e.clientX-rect.left-LEFT_MARGIN) / unit); var y = Math.floor((e.clientY-rect.top -TOP_MARGIN) / unit); if(selectedIndex == glyphIDs.length-1){ // 消しゴム if(removeJudge(x, y)){ mouseX = x; mouseY = y; } else mouseY = mouseY = -1; tmpBranch = null; } else { // 糖 var res = addJudge(x, y); if(res != -1){ mouseX = x; mouseY = y; tmpBranch = new Branch(res, nodeIndex); } else {//if(x >= MAX_X-2 || y >= MAX_Y-1){ mouseX = mouseY = -1; tmpBranch = null; } } canvasPaint(); } nodes[nodeIndex++] = new Node('Z', MAX_X-2, MAX_Y/2-1); switchGrid(); baseChange('Cer','Sph'); } function initCanvases() { var canvas = document.createElement('canvas'); canvas.id = 'canvas'; canvas.width = 291; canvas.height = 185; document.getElementById('td_canvas').appendChild(canvas); // upper button var items1 = ['top_up', 'top_down']; for(var i = 0; i < items1.length; i ++){ var bt = document.createElement('canvas'); bt.id = items1[i]; bt.width = bt.height = 30; bt.setAttribute('class', 'button'); bt.style.cssText = 'border: outset 3px gray;'; if(i == 0) bt.onclick = function(){changeTop(-1)}; else bt.onclick = function(){changeTop(1)}; document.getElementById('td_top').appendChild(bt); } // middle button var items2 = ['left', 'right']; for(var i = 0; i < items2.length; i ++){ var bt = document.createElement('canvas'); bt.id = items2[i]; bt.width = bt.height = 30; bt.setAttribute('class', 'button'); bt.style.cssText = 'border: outset 3px gray;'; if(i == 0) bt.onclick = function(){changeLeft(-1)}; else bt.onclick = function(){changeLeft(1)}; document.getElementById('td_middle').appendChild(bt); document.getElementById('td_middle').appendChild(document.createElement('br')); } // bottom button var items3 = ['bottom_up', 'bottom_down']; for(var i = 0; i < items3.length; i ++){ var bt = document.createElement('canvas'); bt.id = items3[i]; bt.width = bt.height = 30; bt.setAttribute('class', 'button'); bt.style.cssText = 'border: outset 3px gray;'; if(i == 0) bt.onclick = function(){changeBottom(-1)}; else bt.onclick = function(){changeBottom(1)}; document.getElementById('td_bottom').appendChild(bt); } // base button var items4 = ['Cer', 'Sph']; for(var i = 0; i < items4.length; i ++){ var bt = document.createElement('canvas'); bt.id = items4[i]; bt.width = bt.height = 30; bt.setAttribute('class', 'button'); if(i == 0) bt.onclick = function(){baseChange(items4[0],items4[1])}; else bt.onclick = function(){baseChange(items4[1],items4[0])}; document.getElementById('td_'+items4[i]).appendChild(bt); } { // grid button var bt = document.createElement('canvas'); bt.id = 'grid'; bt.width = bt.height = 30; bt.setAttribute('class', 'button'); bt.onclick = function(){switchGrid();}; document.getElementById('td_grid').appendChild(bt); } var items5 = ['Glc','Gal','GlcNAc','GalNAc','GlcN','GalN','GlcA','GalA','Man','Rha','Ins', 'Fuc','Ara','Xyl','NeuA','NeuG','KDN','S','T','U','V','Erase']; for(var i = 0; i < items5.length; i ++){ var bt = document.createElement('canvas'); bt.id = items5[i]; bt.width = bt.height = 30; bt.setAttribute('class', 'button'); bt.onclick = function(){push(this.id)}; document.getElementById('td_'+items5[i]).appendChild(bt); } } // 糖追加の判断 // nodesインデックス、見つからなければ-1 function addJudge(x,y) { if(x < 0 || y < 0 || y >= MAX_Y-1) return -1; // 真横の判定 for(var i = 0; i < nodes.length; i ++){ var node = nodes[i]; if(node.x == x+1 && node.y == y) return i; } // 斜めの判定 var index = -1; var distance = 99; for(var i = 0; i < nodes.length; i ++){ var node = nodes[i]; if(node.x == x+1 && i != 0){ // 右のどこか var d = Math.abs(node.y-y); if(d < distance){ // 最短距離のものを探し出す index = i; distance = d; } } } return index; } // 糖削除の判断 function removeJudge(x,y) { // 真横の判定 for(var i = 1; i < nodes.length; i ++){ var node = nodes[i]; if(node.x == x && node.y == y){ var count = 0; for(var j = 0; j < branches.length; j ++){ var branch = branches[j]; if(branch.n1 == i || branch.n2 == i) count ++; } if(count == 1) // 連結線が一つだけなら削除可能 return true; } } return false; } // ボタン押下 function baseChange(nid,pid) { var button; button = document.getElementById(pid); button.style.border = 'outset 3px gray'; button.style.backgroundColor = 'white'; button = document.getElementById(nid); button.style.border = 'inset 3px gray'; button.style.backgroundColor = 'lightgray'; if(nid == "Cer") nodes[0].type = 'Z'; else nodes[0].type = 'Y'; canvasPaint(); } // グリフ描画 function glyphPaint(id, glyph, leftMargin, topMargin) { var cn = document.getElementById(id); var node = new Node(glyph, 0, 0); node.paint(cn.getContext('2d'), leftMargin, topMargin); } // グリッドの表示/非表示の切り替え function switchGrid() { gridFlg = 1 - gridFlg; button = document.getElementById('grid'); if(gridFlg == 1){ button.style.border = 'inset 3px gray'; button.style.backgroundColor = 'lightgray'; } else { button.style.border = 'outset 3px gray'; button.style.backgroundColor = 'white'; } canvasPaint(); } function canvasPaint() { // 準備 var tmpNodes = new Array(); for(var i = 0; i < nodes.length; i ++) tmpNodes[i] = nodes[i]; if(mouseX >= 0 && mouseY >= 0) tmpNodes[nodeIndex] = new Node(glyphChars[selectedIndex], mouseX, mouseY); var canvas = document.getElementById('canvas'); var g = canvas.getContext('2d'); g.clearRect(0, 0, 360, 360); g.fillStyle = 'white'; g.rect(0, 0, 360, 360); g.fill(); var unit = Y_MARGIN+UNIT; if(gridFlg == 1){ // 枠 g.strokeStyle = 'lightgray'; for(var i = 0; i < MAX_Y; i ++){ var y = i * unit + TOP_MARGIN; g.beginPath(); g.moveTo(LEFT_MARGIN, y); g.lineTo(unit*(MAX_X), y); g.stroke(); for(var j = 0; j < MAX_X-1; j ++){ var x = j * unit + LEFT_MARGIN; g.beginPath(); g.moveTo(x, TOP_MARGIN); g.lineTo(x, unit*(MAX_Y)); g.stroke(); } } } // 線とグリフ for(var i = 0; i < branches.length; i ++) branches[i].paint(g); if(tmpBranch != null) tmpBranch.tmpPaint(g, tmpNodes[tmpNodes.length-1]); for(var i = 0; i < tmpNodes.length; i ++) tmpNodes[i].paint(g, LEFT_MARGIN+UNIT/1.5+1, TOP_MARGIN+UNIT/1.5+1 ); // tmpNodes[i].paint(g, UNIT/1.5+1, UNIT/1.5+1); if(mouseX >= 0 && mouseY >= 0){ g.beginPath(); g.strokeStyle = 'red'; g.rect(mouseX*((X_MARGIN)+UNIT)+LEFT_MARGIN, mouseY*((Y_MARGIN)+UNIT)+TOP_MARGIN, UNIT+Y_MARGIN, UNIT+X_MARGIN); g.stroke(); } } // ボタン押下 function push(id) { var button; for(var i = 0; i < glyphIDs.length; i ++){ button = document.getElementById(glyphIDs[i]); button.style.border = 'outset 3px gray'; button.style.backgroundColor = 'white'; } button = document.getElementById(id); button.style.border = 'inset 3px gray'; button.style.backgroundColor = 'lightgray'; selectedIndex = glyphIDs.indexOf(id); } // 上部にラインを追加/削除する function changeTop(direction) { if(direction == 1){ // ライン追加 for(var i = 0; i < nodes.length; i ++) nodes[i].y ++; MAX_Y ++; } else if(direction == -1){ // ライン削除 for(var i = 0; i < nodes.length; i ++){ // 削除不可 if(nodes[i].y == 0) return; } for(var i = 0; i < nodes.length; i ++) nodes[i].y --; MAX_Y --; } var canvas = document.getElementById("canvas"); canvas.height += direction * (UNIT+Y_MARGIN); canvasPaint(); } // 下部にラインを追加/削除する function changeBottom(direction) { if(direction == 1){ // ライン追加 MAX_Y ++; } else if(direction == -1){ // ライン削除 for(var i = 0; i < nodes.length; i ++){ // 削除不可 if(nodes[i].y == MAX_Y-2) return; } MAX_Y --; } var canvas = document.getElementById("canvas"); canvas.height += direction * (UNIT+Y_MARGIN); canvasPaint(); } // 左にラインを追加/削除する function changeLeft(direction) { if(direction == 1){ // ライン追加 for(var i = 0; i < nodes.length; i ++) nodes[i].x ++; MAX_X ++; } else if(direction == -1){ // ライン削除 for(var i = 0; i < nodes.length; i ++){ // 削除不可 if(nodes[i].x == 0) return; } for(var i = 0; i < nodes.length; i ++) nodes[i].x --; MAX_X --; } var canvas = document.getElementById("canvas"); canvas.width += direction * (UNIT+X_MARGIN); canvasPaint(); } //// ノードクラスの作成 ///////////////////////////////////////////////// var Node = function(type, x, y){ this.type = type; this.x = x; this.y = y; } /// メソッドの定義 ////////////////////////////////////////////////// Node.prototype.drawString = function(g, str, x, y){ g.beginPath(); g.strokeStyle = 'white'; g.fillStyle = 'white'; g.rect(x-UNIT/2, y-UNIT/2, UNIT, UNIT); g.fill(); g.fillStyle = 'black'; g.font = UNIT + "px 'Arial'"; var met; if(str.length == 1) met = g.measureText(str); else met = g.measureText(str.substring(0, 1)); g.fillText(str, x-met.width/2, y+UNIT/3); g.stroke(); } Node.prototype.drawRectangle = function(g, color, x, y){ g.beginPath(); g.fillStyle = color; g.rect(x-UNIT/2, y-UNIT/2, UNIT, UNIT); g.fill(); g.stroke(); } Node.prototype.drawSeparatedRectangle = function(g, color1, color2, x, y){ g.beginPath(); g.fillStyle = color1; g.moveTo(x-UNIT/2, y-UNIT/2); g.lineTo(x+UNIT/2, y-UNIT/2); g.lineTo(x+UNIT/2, y+UNIT/2); g.closePath(); g.fill(); g.stroke(); g.beginPath(); g.fillStyle = color2; g.moveTo(x-UNIT/2, y-UNIT/2); g.lineTo(x-UNIT/2, y+UNIT/2); g.lineTo(x+UNIT/2, y+UNIT/2); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawCircle = function(g, color, x, y){ g.beginPath(); g.fillStyle = color; g.arc(x, y, UNIT/2, 0, Math.PI*2, false); g.fill(); g.stroke(); } Node.prototype.drawTriangle = function(g, color, x, y){ g.beginPath(); g.fillStyle = color; g.moveTo(x-UNIT/2, y+UNIT/2); g.lineTo(x+UNIT/2, y+UNIT/2); g.lineTo(x , y-UNIT/2); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawStar = function(g, color, x, y){ g.beginPath(); g.fillStyle = color; g.moveTo(x , y-UNIT/2); g.lineTo(x+UNIT/6, y-UNIT/7); g.lineTo(x+UNIT/2, y-UNIT/7); g.lineTo(x+UNIT/5, y+UNIT/10); g.lineTo(x+UNIT/3, y+UNIT/2); g.lineTo(x , y+UNIT/4); g.lineTo(x-UNIT/3, y+UNIT/2); g.lineTo(x-UNIT/5, y+UNIT/10); g.lineTo(x-UNIT/2, y-UNIT/7); g.lineTo(x-UNIT/6, y-UNIT/7); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawVerticalSeparatedPentagon = function(g, color1, color2, x, y){ g.beginPath(); g.fillStyle = color1; g.moveTo(x , y-UNIT/2); g.lineTo(x-UNIT/2, y-UNIT/7); g.lineTo(x-UNIT/3, y+UNIT/2); g.lineTo(x, y+UNIT/2); g.closePath(); g.fill(); g.stroke(); g.beginPath(); g.fillStyle = color2; g.moveTo(x, y-UNIT/2); g.lineTo(x+UNIT/2, y-UNIT/7); g.lineTo(x+UNIT/3, y+UNIT/2); g.lineTo(x, y+UNIT/2); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawDiamond = function(g, color, x, y){ g.beginPath(); g.fillStyle = color; g.moveTo(x-UNIT/2, y); g.lineTo(x , y-UNIT/2); g.lineTo(x+UNIT/2, y); g.lineTo(x , y+UNIT/2); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawDiamondWithPattern = function(g, color, x, y){ g.save(); g.beginPath(); g.fillStyle = color; g.moveTo(x-UNIT/2, y); g.lineTo(x , y-UNIT/2); g.lineTo(x+UNIT/2, y); g.lineTo(x , y+UNIT/2); g.closePath(); g.fill(); g.clip(); g.strokeStyle = 'white'; g.beginPath(); for(var i = x-UNIT/2; i < x+UNIT/2; i += 4){ g.moveTo(i, y-UNIT/2); g.lineTo(i, y+UNIT/2); } for(var i = y-UNIT/2; i < y+UNIT/2; i += 4){ g.moveTo(x-UNIT/2, i); g.lineTo(x+UNIT/2, i); } g.stroke(); g.strokeStyle = 'black'; g.beginPath(); g.moveTo(x-UNIT/2, y); g.lineTo(x , y-UNIT/2); g.lineTo(x+UNIT/2, y); g.lineTo(x , y+UNIT/2); g.closePath(); g.stroke(); g.restore(); } Node.prototype.drawHorizontalSeparatedDiamond = function(g, color1, color2, x, y){ g.beginPath(); g.fillStyle = color1; g.moveTo(x-UNIT/2, y); g.lineTo(x , y-UNIT/2); g.lineTo(x+UNIT/2, y); g.closePath(); g.fill(); g.stroke(); g.beginPath(); g.fillStyle = color2; g.moveTo(x-UNIT/2, y); g.lineTo(x , y+UNIT/2); g.lineTo(x+UNIT/2, y); g.fill(); g.stroke(); } Node.prototype.drawVerticalSeparatedDiamond = function(g, color1, color2, x, y){ g.beginPath(); g.fillStyle = color1; g.moveTo(x , y-UNIT/2); g.lineTo(x-UNIT/2, y); g.lineTo(x , y+UNIT/2); g.closePath(); g.fill(); g.stroke(); g.beginPath(); g.fillStyle = color2; g.moveTo(x , y-UNIT/2); g.lineTo(x+UNIT/2, y); g.lineTo(x , y+UNIT/2); g.fill(); g.stroke(); } Node.prototype.drawGrid = function(g, x, y){ g.beginPath(); g.strokeStyle = 'black'; g.moveTo(x-UNIT/2, y-UNIT/2); g.lineTo(x-UNIT/2+UNIT*2, y-UNIT/2); g.moveTo(x-UNIT/2, y+UNIT/2); g.lineTo(x-UNIT/2+UNIT*2, y+UNIT/2); g.moveTo(x-UNIT/2+UNIT/2, y-UNIT); g.lineTo(x-UNIT/2+UNIT/2, y-UNIT/2+UNIT*1.5); g.moveTo(x-UNIT/2+UNIT*1.5, y-UNIT); g.lineTo(x-UNIT/2+UNIT*1.5, y-UNIT/2+UNIT*1.5); g.stroke(); } Node.prototype.drawErace = function(g, x, y){ g.beginPath(); g.strokeStyle = 'white'; g.fillStyle = 'white'; g.rect(x-UNIT/2, y-UNIT/2, UNIT, UNIT); g.fill(); g.stroke(); } Node.prototype.drawUp = function(g, x, y){ g.beginPath(); g.fillStyle = 'green'; g.moveTo(x-UNIT, y+UNIT/2); g.lineTo(x+UNIT, y+UNIT/2); g.lineTo(x , y-UNIT/2); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawDown = function(g, x, y){ g.beginPath(); g.fillStyle = 'green'; g.moveTo(x-UNIT, y-UNIT/2); g.lineTo(x+UNIT, y-UNIT/2); g.lineTo(x , y+UNIT/2); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawLeft = function(g, x, y){ g.beginPath(); g.fillStyle = 'green'; g.moveTo(x+UNIT/2, y-UNIT); g.lineTo(x+UNIT/2, y+UNIT); g.lineTo(x-UNIT/2, y); g.closePath(); g.fill(); g.stroke(); } Node.prototype.drawRight = function(g, x, y){ g.beginPath(); g.fillStyle = 'green'; g.moveTo(x-UNIT/2, y-UNIT); g.lineTo(x-UNIT/2, y+UNIT); g.lineTo(x+UNIT/2, y); g.closePath(); g.fill(); g.stroke(); } Node.prototype.paint = function(g, leftMargin, topMargin){ var drawx = this.x * (UNIT+X_MARGIN) + leftMargin; var drawy = this.y * (UNIT+Y_MARGIN) + topMargin; g.strokeStyle = 'black'; if(this.type == 'A'){ // 青● this.drawCircle(g, '#0000FA', drawx, drawy); } else if(this.type == 'B'){ // 黄● this.drawCircle(g, 'yellow', drawx, drawy); } else if(this.type == 'C'){ // 青■ this.drawRectangle(g, '#0000FA', drawx, drawy); } else if(this.type == 'D'){ // 黄■ this.drawRectangle(g, 'yellow', drawx, drawy); } else if(this.type == 'E'){ // 半分青□ this.drawSeparatedRectangle(g, '#0000FA', 'white', drawx, drawy); } else if(this.type == 'F'){ // 半分黄□ this.drawSeparatedRectangle(g, 'yellow', 'white', drawx, drawy); } else if(this.type == 'G'){ // GlcA 上半分青◆ this.drawHorizontalSeparatedDiamond(g, 'blue', 'white', drawx, drawy); } else if(this.type == 'H'){ // GalA 右半分黄◆ this.drawVerticalSeparatedDiamond(g, 'yellow', 'white', drawx, drawy); } else if(this.type == 'J'){ // Man 緑● this.drawCircle(g, '#00C832', drawx, drawy); } else if(this.type == 'K'){ // 灰色△ this.drawTriangle(g, 'lightgray', drawx, drawy); } else if(this.type == 'L'){ // Ins I this.drawString(g, 'I', drawx, drawy); } else if(this.type == 'M'){ // 赤△ this.drawTriangle(g, '#FA0000', drawx, drawy); } else if(this.type == 'N'){ // 左半分青の五角形 this.drawVerticalSeparatedPentagon(g, '#C8FAFA', 'white', drawx, drawy); } else if(this.type == 'O'){ // オレンジ★ this.drawStar(g, '#FA6400', drawx, drawy); } else if(this.type == 'P'){ // 赤色◆ this.drawDiamond(g, '#FA0000', drawx, drawy); } else if(this.type == 'Q'){ // 水色◆ this.drawDiamond(g, '#C8FAFA', drawx, drawy); } else if(this.type == 'R'){ // 緑色◆ this.drawDiamond(g, '#00FA00', drawx, drawy); } else if(this.type == 'S'){ // this.drawString(g, 'P', drawx, drawy); } else if(this.type == 'T'){ // this.drawString(g, 'E', drawx, drawy); } else if(this.type == 'U'){ // this.drawString(g, 'S', drawx, drawy); } else if(this.type == 'V'){ // this.drawString(g, 'R', drawx, drawy); } else if(this.type == 'W'){ // this.drawString(g, 'R', drawx, drawy); } else if(this.type == 'X'){ // this.drawString(g, 'C', drawx, drawy); } else if(this.type == 'Y'){ this.drawString(g, 'Sph', drawx, drawy); } else if(this.type == 'Z'){ this.drawString(g, 'Cer', drawx, drawy); // 特殊 } else if(this.type == '0'){ this.drawGrid(g, drawx, drawy); } else if(this.type == ''){ this.drawErace(g, drawx, drawy); // 矢印 } else if(this.type == 'up'){ this.drawUp(g, drawx, drawy); } else if(this.type == 'down'){ this.drawDown(g, drawx, drawy); } else if(this.type == 'left'){ this.drawLeft(g, drawx, drawy); } else if(this.type == 'right'){ this.drawRight(g, drawx, drawy); } }; //// 枝クラスの定義 /////////////////////////////////////////////// var Branch = function(n1, n2){ this.n1 = n1;//-1; this.n2 = n2;//-1; } /// メソッドの定義 ////////////////////////////////////////////////// Branch.prototype.paint = function(g){ this.p(g, nodes[this.n1], nodes[this.n2]); /* var x1 = nodes[this.n1].x * (UNIT+X_MARGIN) + LEFT_MARGIN+1 + UNIT/2+2; var y1 = nodes[this.n1].y * (UNIT+Y_MARGIN) + TOP_MARGIN+1 + UNIT/2+2; var x2 = nodes[this.n2].x * (UNIT+X_MARGIN) + LEFT_MARGIN+1 + UNIT/2+2; var y2 = nodes[this.n2].y * (UNIT+Y_MARGIN) + TOP_MARGIN+1 + UNIT/2+2; g.beginPath(); g.strokeStyle = 'black'; g.moveTo(x1, y1); g.lineTo(x2, y2); g.stroke();*/ } Branch.prototype.tmpPaint = function(g,tmpNode){ this.p(g, nodes[this.n1], tmpNode); /* var x1 = nodes[this.n1].x * (UNIT+X_MARGIN) + LEFT_MARGIN+1 + UNIT/2+2; var y1 = nodes[this.n1].y * (UNIT+Y_MARGIN) + TOP_MARGIN+1 + UNIT/2+2; var x2 = tmpNode.x * (UNIT+X_MARGIN) + LEFT_MARGIN+1 + UNIT/2+2; var y2 = tmpNode.y * (UNIT+Y_MARGIN) + TOP_MARGIN+1 + UNIT/2+2; g.beginPath(); g.strokeStyle = 'black'; g.moveTo(x1, y1); g.lineTo(x2, y2); g.stroke();*/ } Branch.prototype.p = function(g,node1,node2){ var x1 = node1.x * (UNIT+X_MARGIN) + LEFT_MARGIN+1 + UNIT/2+2; var y1 = node1.y * (UNIT+Y_MARGIN) + TOP_MARGIN+1 + UNIT/2+2; var x2 = node2.x * (UNIT+X_MARGIN) + LEFT_MARGIN+1 + UNIT/2+2; var y2 = node2.y * (UNIT+Y_MARGIN) + TOP_MARGIN+1 + UNIT/2+2; g.beginPath(); g.strokeStyle = 'black'; g.moveTo(x1, y1); g.lineTo(x2, y2); g.stroke(); } if( window.addEventListener ) window.addEventListener("load", initializeGlyphEditor, false); else setTimeout(t, 100);